- Fix Fixed ship cruise
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- Add Added Aurelian medical changes to regular Vox.
- Tweak Vox claws deal one more point of damage.
- Tweak Vox recover poison at a slightly better threshold.
Show 5 more changes
- Fix Fixed Ammonia being partially setup to do stuff with Vox.
- Add Vox guide refresh for new changes. Matches Aurelian in format better.
- Add Added recipes for diluted ammonia blood to be centrifuged and stirred.
- Fix Fixed Avali body parts giving the wrong types of blood when grinded.
- Fix Fixed Avali being poisoned from ammonia gas.
- Tweak Changed dusk to fix shuttle purchases originating at wrong airlocks (CGP, Medical and Bus Ports)
- Tweak Added Corporate ATMs
- Tweak The Pick N Pack vendor is now on general access.
- Tweak Disabled EMPs from affecting chameleon clothes by default.
- Tweak Certain stomachs have had their reagent capability increased from 40u to 50u.
- Tweak Restores some of the old ambient tracks.
- Add Added blood-red headset appearance to loadouts.
- Add Vox sprites for both outlaw hardsuits.
- Add Added several new synthetic lizard themed snouts. Some come eyeless, so buy eyes yourself.
- Remove Removed likely unintended extra damage regen that had been added to only a few species.
- Remove Removed the loud as heck Yaar! from outlaw briefing.
- Add Added [form], [signature], and [check] paperwork tags.
- Add Added Vox smoking sprites.
- Remove Removed senior peacekeeper command access and command comm key.
- Add Added additional shipbuilding components to the RCD, and gave it a huge buff.
- Fix Reinforced windows now use the correct textures.
- Add Added pre-loaded magazines, weapons and new equipment to the CGP Techfab
- Add Shuttle weapons and radar console to CGP Uplink
- Remove Removed laser cannon, xray cannon, temperature gun blueprints from loot, pending one-use techprint.
Show 2 more changes
- Tweak Adjusted CGP gas mask to have flash immunity like the syndicate one.
- Fix Fixed small exploits with printable weapons and grenades.
- Add Added the ability to use WF marking system to Vox tails.
- Fix Fixed localization for missing Vox markings to WF standards.
- Add Added more avox glove variants.
- Add Adjusted Vox hair variant.
- Fix Fixed species.yml location.
- Add Community goal computers and pallets.
- Tweak Position of sell pallets and computer.
- Fix Unpowered light at Dusk
- Tweak Two long term narcolepsy meds
- Add Added IC guidebooks for crafting adept-level and master-level staves, lootable from wizard and cultist NPCs.
- Tweak Increased the damage output of activated wizard and cultist staves.
- Tweak Spell scrolls, coin trees and staff recharging altars are now classified as contraband.
Show 2 more changes
- Tweak Staves are now "oni-friendly".
- Fix Fixed scroll of shade summoning the wrong mob.
- Add Added prefix for Ship OOC
- Tweak Changed the color of the community goal pallets.
- Add (Miles) Added manual crew management to the crew records console.
- Add The Velios medical shuttle has made its way to the medical shipyard.
- Add Dusk now has two new vendors in maints.
- Add Added player corporations
- Add Added persistent player owned corporation stations
- Add Added IFF Radar QOL features
- Add Added a bigger janitor ship, the Moppet
- Add Added constructible wallmount storage lockers with grid storage
- Add Defibrillator cabinets can now be constructed and deconstructed.